![]() On longer scenes we should output our animation as an image sequence. With all the images selected click open image.įor shorter scenes it may be better just to output directly to a video format. Select the first image in the folder and then go to the final image and hold shift while selecting the final image. We can also import image sequences by navigating to the folder containing our image sequence. For video files just select the file and click on open image. On the image node click open and in the file browser window navigate to the folder containing our video. Connect the image node image output to the Composite image in or start setting up the compositing nodes we want to use. Go to the compositing setup and delete render layers then go to add > search > image and place it into the graph. The above steps will work for 3D scenes but how can we add compositing to video clips that we contain within scene strips? Compositing videos using the Blender compositor We can still apply resolution scaling in the VSE scene if we want to do a lower resolution render. If our scenes have a different resolution than they do in the VSE scene they will be scaled weirdly. I also recommend setting this scenes resolution to the final resolution. It could be to the VSE master scene where all compositing applies to all strips or a local scene that is added into the VSE master scene as a scene strip. In the example above, note that compositing effects the scene we are currently editing. So, we can apply our compositing to the master scene containing our VSE strips, or we can go into a secondary scene and do our compositing there before adding that scene as a scene strip in our VSE master scene. Then we can have scene strips that contain scenes with their own compositing in them. So, we setup our blendfile so that we have one master scene that contains our VSE with all our strips. Related content: Meta strips, scene strips and adjustment layers in Blender VSEīut for now, let's just know that a blendfile can contain multiple scenes and a scene can be a strip in another scene. For a detailed read, refer to the article below. But if we want to add different post processing to different strips, we need to learn a bit about scene strips in the VSE. If we have strips in the VSE and we want to add compositing to all strips in the timeline, this is all fine. Related article: Top 12 post-processing effects to enhance your Blender renders If you want to learn some compositing and post-processing effects you can check out this article. Setup the compositing graph with whatever compositing nodes we plan on using.Navigate to the compositing workspace and enable use nodes in the compositor editor.Go to the scene we want to add compositing to.We will first look at how we can setup a scene for compositing in the first place using the most basic setup so that we can use nodes in the compositor and get it applied to our scene. ![]() How to setup a scene for rendering with the compositor So, let's back up a bit and start from the beginning. How to bring that scene into the VSE as a strip in more detail and finally we'll go over how to render from the VSE. In the rest of this article, we'll go into more details about the process of getting our scenes ready for rendering. Each scene will have its compositing applied in the final render output Go to properties > output properties > output and set the output path as well as the file format.Repeat these steps to combine different scenes with different compositing setups and set the frame range so it fits all of the strips in.Go to the video editing workspace and in the sequence, window go to add > scene and select the composited scene.On the workspace bar click the plus icon then under video editing select video editing. At the top right of the window click on the new scene button.Navigate to the compositing workspace and enable use nodes then setup the compositing for the scene.To composite on a strip-by-strip basis, follow these steps: But we can also use it on a strip-by-strip basis. While to compositor does affect the VSE it applies to the whole VSE with Blenders default settings. While we may have used the compositor quite a bit it can be a bit confusing how to integrate this with the VSE.
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