However, gameplay for the yellow-line captain still suffers from the lack of a second skill to open the Battle-Readied state, as well as a relative dearth of defensive mechanics, compared to other tank specializations. This specialization is by far the most broadly useful of all current captain specializations, without regard for content type or group size. A solo captain, even fully-equipped in offensive gear, who is questing, delving, or fighting monster players on their own will struggle to produce meaningful damage, even when compared to non-DPS specializations of some other classes.Ĭaptains specializing in Leader of Men (yellow) make wonderful tanks for multiple group sizes. Red-line captain support unfortunately doesn’t extend as well to tactical-damage classes, and the value of a red captain drops precipitously as your group size decreases. Additionally, some of the specialization’s core mechanics like Inspiriting Presence and Valour are semi-passive, making them hard to account for or plan around, and ultimately making them feel unreliable and unhelpful in moments where you really need them.Ĭaptains specializing in Lead the Charge (red) make fantastic raid-group DPS supporters, provided your primary DPS players are physical-damage dealers. Why make any changes to the captain, you ask? “Captains make great tanks, and I always see requests for ‘rCap’ in LFF.”Ĭaptains specializing in Hands of Healing (blue) make great raid-group support healers, providing lots of passive, AoE healing, but fail to keep up with other main healers when it comes to single-target healing and responding to large damage spikes. Captains are team players, through and through. Even when wading straight into a melee, captains embody the sacrifices of leading by example while staying out of the spotlight in order to make their allies shine. We don’t want to lose sight of this core element. While each trait specialization should be able to competently fulfill its primary role (healing, dealing damage, or holding threat and mitigating damage) they should each retain a focus on supporting allies rather than being entirely self-sufficient. The captain is a unique class: captains are flexible melee warriors and healers focused on supporting allies rather than maximizing personal output. Hello everyone! I’m OnnMacMahal, and I’m here to start talking about the upcoming Captain class changes.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |